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Download 3D Motion Graphics for 2D Artists: Conquering the Third Dimension eBook

by Bill Byrne

Download 3D Motion Graphics for 2D Artists: Conquering the Third Dimension eBook
ISBN:
0240815335
Author:
Bill Byrne
Category:
Movies
Language:
English
Publisher:
Focal Press; 1 edition (December 16, 2011)
Pages:
264 pages
EPUB book:
1361 kb
FB2 book:
1997 kb
DJVU:
1759 kb
Other formats
mbr docx azw mbr
Rating:
4.4
Votes:
906


Bill Byrne is a multimedia digital artist whose work has been exhibited internationally. Maybe the title should read, "3D Motion Graphics with X and X software packages: For 2D Artists Conquering the third dimension".

Bill Byrne is a multimedia digital artist whose work has been exhibited internationally. His visual and sound art focuses on building surrealistic, organic worlds.

For the experienced 2D artist, this lavishly illustrated, 4 color book presents . Bill is an Adobe Certified Expert in Photoshop CS3. He lives with his wife, Suzanne in Austin, Texas.

For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Bill Byrne is a multimedia digital artist whose work has been exhibited internationally.

3D Motion Graphics for 2D Artists book. Start by marking 3D Motion Graphics for 2D Artists: Conquering the 3rd Dimension as Want to Read: Want to Read savin. ant to Read. See a Problem? We’d love your help.

Concepts and techniques are.

Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout.

Full recovery of all data can take up to 2 weeks! So we came to the decision at this time to double the download limits for all users until the problem is completely resolved. Thanks for your understanding! Progress: 9. 7% restored. Главная 3D Motion Graphics for 2D Artists. Conquering the Third Dimension. 3D Motion Graphics for 2D Artists.

Computer Graphics Books. Details Coming Soon 3D Motion Graphics for 2D Artists. 3D Motion Graphics for 2D Artists : Conquering the Third Dimension. This button opens a dialog that displays additional images for this product with the option to zoom in or out. Tell us if something is incorrect. Bill has also been involved in education for a number of years. From 2004 to 2007 he was a professor of Digital Filmmaking at the Katharine Gibbs School in New York. He is now the academic director of the Media Arts and Animation, Visual Effects and Motion Graphics, Game Art and Design and Digital Filmmaking and Video Production departments at The Art Institute of Austin. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D.

3D Motion Graphics for 2D Artists. Table of contents.

Add 3D to your mograph skillset! For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D.

Lessons include exploring the expanded 3D functionality of the Adobe Creative Suite applications (After Effects, Photoshop, and Illustrator) through a series of practical tutorials. More advanced lessons then follow, with tutorials and insight provided in specifically geared lessons for 2D artists working in Cinema 4D, 3ds Max, and ZBrush.

4-color presentation is further enhanced by various sidebars, tips, and "gotchas" to watch for through-out the book. The DVD contains hours of project files with which you can work along the tutorials in the book.

* Full of step-by-step tutorials that will greatly enhance your novice 3D skills in a matter of minutes * 4-color illustrations and artist profiles provide you with artistic and practical inspiration * The companion DVD includes project files for you to work with yourself, as well as video instruction, providing visual instruction for techniques presented in the book

  • Kale
This book is intended for experienced 2D artists who want to add 3D skills to their repertoire. Author Byrne is very clear that "3D is a lot more difficult than 2D". Second, "some knowledge" of Adobe Photoshop, After Effects and Illustrator is assumed by the author. In reality, knowledge of these tools is essential since a good chunk of the book, about a third, deals exclusively with Adobe products. I would suggest that an intermediate knowledge of these products is necessary to get value from this book. As Byrne says: "[w]e are assuming that you are a knowledgeable 2D motion graphic artist. This book does assume a background with the Adobe CS suite, mainly Adobe Photoshop, Adobe Illustrator , and Adobe After Effects." And he means a solid background - rank beginners need not apply.

Bill Byrne knows his stuff. His writing style tends toward the pedestrian, but he does communicate his points in a straight-forward way.

He begins, unsurprisingly, with a short explanation about creating the illusion of depth and then a summary discussion of 3D tools, which is pretty good. One thing that will impress the uninitiated: 3D software is expensive. But there is always the open-source Blender.

Next come a hundred pages or so of using Adobe tools to create 3D effects. Considering the widespread ownership or access to the Adobe programs, this will be probably be the most valuable part of the book, together with a chapter on 3D type effects.

A lot of the book will not be helpful to the general reader, for example, a chapter devoted to Cinema 4D Mograph tools. My budget and interest are too limited to warrant purchasing this expensive tool and my time too limited to deal with its steep learning curve.

I've read another Bill Byrne book and he has continued an annoying "feature": short, boring filler interviews with people in the field. School age students might find these motivational. I don't.

There are lots of illustrations and the typography and layout re good.

Overall, I think this is a good tutorial for someone with intermediate 2D skills who wants to add basic 3D skills. Lots of step-by-step instructions.

Jerry
  • Dusho
The ISBN 0240815335 (3D Motion Graphics for 2D Artists) is the simplest possible introductory step-by-step tutorial by illustrated examples starting from the basics for anyone also not familiar with 3D. The illustrated examples are often full or partial screen snapshots of the software programs being explained. The title shares many similarities with the introductory part of the industry standard "Inside AutoCAD", and it is equally useful. It is perfect for novices and those not mathematically gifted. The explanations are simplest possible and crystal clear. There is not much to read, but to look at the illustrations in color. Almost all tutorial pages contain several illustrations. The DVD contains examples to practice on while following book instruction. It also contains video instruction teaching techniques from the book. The book - as all published by Focal Press - is very well done graphically and soft-bound. Every illustration is perfect. The quality of printing on semi-glossy paper is superb. The cover is coated, stain resistant, and strong.
  • Quphagie
I found this guide most helpful in gaining a better understanding of the fundamentals of motion graphics and taking 2D sketches up a notch into 3D motion graphics. I have worked extensively with a UK software company, which provides 4D software (3D + Time) for modelling for epic construction project worldwide. The key driver is to get clients from complex 2D construction plans into 3D CAD. The software I have been marketing then turns the 3D CAD into 4D by attaching to the 3D a project schedule through MS Project, for example, ultimately which can become animated. But if clients can't get from 2D into 3D then a gaps exists, which must be overcome. I respect the clarity of the illustrations, the intelligent use of color, simplicity of the instructions and the durable binding of this book, which in the case of onsite construction projects in the real world often benefits from durabability. I'm confident its content will enrich your grasp of the transition from flat 2D art into motion graphics. I appreciated the DVD bound into the inside back cover.
  • Hra
I have several 3D applications so I was curious what I could glean from this book. It starts out giving you several quick lessons on 3D space, perspective, depth of field, etc. These are important to know. It next moves on to listing quite a few of the currently available free and paid 3D applications along with a short description on their usage. Finally it goes into more detail on using several of these programs- Photoshop, Illustrator, After Effects, and Cinema 4D. Cinema 4D is the primary application that it focus on.

The book comes with a CD with content that you can use to follow the tutorials. This book is nicely put together with quite a few illustrations throughout its 250 pages.

My only negative is that it is basically geared for people who own Cinema 4D and After Effects. So if you don't have these programs, it will be of minimal use for you.