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Download The Amphora Project eBook

by William Kotzwinkle

Download The Amphora Project eBook
ISBN:
080214263X
Author:
William Kotzwinkle
Category:
Contemporary
Language:
English
Publisher:
Grove Press (March 22, 2006)
Pages:
352 pages
EPUB book:
1542 kb
FB2 book:
1530 kb
DJVU:
1100 kb
Other formats
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Rating:
4.8
Votes:
684


The Amphora Project (2005). Kotzwinkle, William (Biography)". Pennsylvania Center for the Book. Penn State University libraries. Retrieved November 22, 2015.

The Amphora Project (2005). The Book of the Green Planet (1985). Elephant Bangs Train (1971) (short stories).

The amphora project william kotzwinkle. Grove Press New York. Books by william kotzwinkle. Jack in the Box Herr Nightingale and the Satin Woman Elephant Bangs Train Hermes 3000 The Fan Man Fata Morgana Doctor Rat Swimmer in the Secret Sea .

William Kotzwinkle is a novelist, children's writer, and screenwriter. Among his most popular titles are a series of children's books featuring the title character of the first book in the series, WALTER THE FARTING DOG (2001). To date, there are six titles in the series. He was born in Scranton, Pennsylvania. Kotzwinkle won the World Fantasy Award for Best Novel for DOCTOR RAT in 1977, and he has also won the National Magazine Award for fiction. Starting with the third book in the series, Kotzwinkle's wife, Elizabeth Gundy is listed a co-author on the titles.

The Amphora Project book. on the surface William Kotzwinkle's first novel since "The Bear Went Over the Mountain" seems like just another ironic space opera; the likely protagonists include a mercenary pilot named Jockey Oldcastle and his reptilian navigator Lizardo from the planet Serpentia. but like Philip K. Dick or John Varley, Kotzwinkle uses the outer space epic as a vehicle for ruminations on inner space.

by. William Kotzwinkle. Books for People with Print Disabilities. Internet Archive Books.

The Project is run by the Consortium, twelve of the planet's most influential movers and shakers, but they aren't the only .

The Project is run by the Consortium, twelve of the planet's most influential movers and shakers, but they aren't the only ones after immortality. Commander Jockey Oldcastle, a wise-cracking space pirate, has heard about the Amphora Project from a banished scientist who is convinced it will lead to the end of the world

The Amphora Project twists along at breakneck pace, combining elements of science fiction and fantasy while transcending the boundaries of both (Publishers Weekly). Full of weird tech and plenty of heroics and adventure in the company of bizarre creatures.

The Amphora Project twists along at breakneck pace, combining elements of science fiction and fantasy while transcending the boundaries of both (Publishers Weekly).

Full recovery of all data can take up to 2 weeks! So we came to the decision at this time to double the download limits for all users until the problem is completely resolved. Thanks for your understanding! Progress: 8. 3% restored. Главная The Amphora Project.

Deep in the bowels of Junk Moon, the finest scientists of Planet Immortal are nearing completion of a project that will unlock the secret of immortality. Deep in the bowels of Junk Moon, the finest scientists of Planet Immortal are nearing completion of Project Amphora, which aims to unlock the secret of immortality. The Project is run by the Consortium, twelve of the planet's most influential movers and shakers, but they aren't the only ones after immortality.

Deep in the bowels of Junk Moon, the finest scientists of Planet Immortal are nearing completion of Project Amphora, which aims to unlock the secret of immortality. The Project is run by the Consortium, twelve of the planet's most influential movers and shakers, but they aren't the only ones after immortality. Commander Jockey Oldcastle, a wise-cracking space pirate, has heard about the Amphora Project from a banished scientist who is convinced it will lead to the end of the world. Oldcastle sets off to find the project with Adrian Link, a timid botanist who wants only to tend to his plants on the Agricultural Plain, yet Oldcastle finds himself trying to unravel a strange mystery: It seems the Amphora Project is turning the citizens of Planet Immortal into crystal. As time runs out, it is up to Oldcastle and Link— and Link's exotic, unlikely love interest —to stop their mysterious extradimensional enemy before their world is lost forever.Hilarious, wildly inventive, and featuring a fantastical cast of mutants, quasihuman robots, intergalactic mercenaries, and two-thousand-year-old immortals, The Amphora Project is a novel that combines elements of science fiction and fantasy and transcends the boundaries of both.
  • Stick
A pretty fun story, with a few drawbacks in my estimation. However, bear in mind I don't generally do sci-fi.

The story is written with what seems to be slightly choppy dialogue or instances where more could have been done for the dialogue. At some points it also seems that there could have been additions made to the depiction of the scene, most often at transitory points. However, there are moments which strike one as pretty humorous and quite satirical. For instance, Jockey Oldcastle being kicked out of the Consortium for abuse of his powers as he was found to have `sold several million fruitcakes' on the black-market... military fruitcakes.

There are many interesting creatures with which one meets. However, weighted down by the descriptors of their physical appearances and `one special power' or characteristic, the characters as true characters, through the first quarter of the book generally appear only in cursory - outlined without a feel for their individual personality. The objective is, essentially, familiarize yourself with the world (Junk Moon, Planet Immortal and The Corridor), it's economy, the system of government (The Anonymous Observer, The Consortium), it's people's and machinations (Info-Hog, Cantusians, Specterians, Starnosians, Humans removed from earth, Serpentians, etc.), their great hope (the Immortals) and very gradually the pieces and characters focus toward clarity and role. It is excellent story development, despite overwhelm in the adjective department. Remember, I did say I don't generally do sci-fi!!!

Major motifs include: Immortality, vanity, greed, herd mentality, absurdism (in the form of The Gamester - a likable character, who suffers a great mishap), hypnotism & the power of suggestion, CG Jung's - the collective unconscious, isolation & the inability to cultivate relationships, the power of nature; adaptation; evolution, sentience & automation, and a blurring of the lines between right and wrong and the fallibility of the mind in its decision making - e.g. the path to hell being paved with good intention. Quite clearly the novel works across many important and debatable concepts.

From the Paper Lantern, to the destruction of Junk Moon, the crystallizing of its owner - Kitty Livtov, mid-coitus, the planned revenge on the Observer and subsequent crystallizing of the entire Consortium, and the surprising dimensional slipping end starring Uncle Orphidian (a Serpentian) and the Dark Dreamers - who botch it - the story rolls along at a good clip... once you've gotten to know everybody. Pretty fun overall, I'd have to say.

To the story (there are SPOILERS):

Arriving at the Paper Lantern with designs in mind to assist Stuart Landsmann to escape the planet, Jockey Oldcastle, Adrian Link and his assistant bot, Upquark are witnesses to Landsmann's arrest and his robot quickly turns over files to Upquark. Immediately the three are on the Anonymous Observers most wanted list. Approached with the intention to be apprehended, Link, who can speak to insects, has the Observer's police attacked. The parties are then on the run.

After decrypting the message with the help of a robot they'd recharged, the Gamester, we learn that the Amphora project is hidden within Junk Moon - a place where the wreckage of war is stored, where machines agglomerate and turn into haphazard Junkernauts, the site run by Katherine Livtov (or Kitty Liftoff). Also made to note is that Stuart Landsmann was catatonized - his brain cleared and put on an archival file. Why? Because he spoke out against Amphora project. The project intended to achieve immortality which is being sought by the prime members of the Consortium, whom reside on Planet Immortal, Landsmann feels that the project will bring about the extinction of any carbon based creature within the galaxy.

The Amphora is described as a type of vase which is able to store a person's life, in its entirety, interdimensionally. The Immortals have been granted the time necessary by the Ancient Aliens (teachers of the way to Immortality) to learn the ways and means to achieve Immortality, and their instruction is to teach others the path.

The bulk of the story consists of running from planet to planet, attempting to figure out the mystery of the crystallizations that are occurring to the populous, aliens included, and for much of the duration - running from the Observer. That is, until, Link and Upquark figure out that indeed, the Immortals were mere teachers who were given a benefit (longer life) in order to open a dimensional portal to the plane of the living. This, so that the Ancient Alien race could feed on the life forms (crystallizing them) within this plane, for they can't draw off of the sun, carbon becomes silica in those who are effected, and it always comes when someone is having a great epiphany - piercing the veil, if you will. The end reveals the real reason to be the need for time, to live for eternity, one must have time and what better way than to steal it from things still in possession of time. And all of this is to be completed using a common and plentiful (for the Corridor) pheromone, utilized by the Ancients to navigate this dimension.

Quotes:

`A psychologically adept pillow murmured `I love and understand you'. Furiously Max Rat fired into it, and the pillow whispered with a dying sigh `I... understand.'' (1890)

`Amphora gives me time. With time, one learns whatever one wishes and needs.' (2124) - Metron.

`We thought that we were wise. But all we are is old.' (2801) - The Observer.

`Pheromones aren't always used as sexual attractants. Sometimes they're used to lead the group to food. Or... war.' (3272) - A. Link.

`They destroy our inborn power to comprehend space and time. Once that's gone, we're finished.' (4417) - Uncle Ophidian.
  • Dyni
I read THE BEAR WENT OVER THE MOUNTAIN and it was one of my all time favorites. I was excited to read another by the same author, but this book was hard to follow, and it never really sucked me in. I think he should have spent more time on it, or maybe it's the wrong genre for the writer. I'm still super excited to read his other books and hope more become available on the kindle.
  • Akelevar
Oh gosh I LIKED this book.. and I was going to write a review without reading the others but sneaked a peek anyway.. so now for SURE I am gonna' write this review!

First, I haven't read any other Kotzwinkle (that sounded.. strange.. but YOU know what I mean), but after THIS book I AM because I liked this book!

I agree that there are COOL characters in this book including the Observer: a cool objective analytical even ruthless strong female lead who sneaks up on you in the book. Her Mysterious Origin adds to her allure!

But the OTHer characters are cool too, especially Lizardo and Oldcastle.. hm.. this will either put you off or intrigue you more.. but those two remind me of an intelligent "A Team" set in a future earth galaxy empire combat instead of a wwII african desert combat.. but the same "competent though irreverent" feel is there.

ANYway the backround about ancient aliens and their immortality scam was just that to me.. a fun backdrop for the main and secondary characters to play against.. especially cool to me were the individual motivations of The Combine who invested in the Amphora (Immortality) Project totally taken in by the scam but unable to see it because of their hopes and fears.. ow! that hit close to home to me (wince) but felt all too authentic!

But Hey the story ends happily, humanity remains saved and SOME of the characters hook up and learn lessons, and OTHers don't (of course!) and I am off to read more of this guy's work, he rocks!
  • Keramar
It was the culmination of countless dreams. The Amphora Project promised to bring immortality to humans, allow them to reclaim any physical moment for their bodies, continue on as long as the stars shined. Achieving success with the project, bringing immortality has become an obsession to the planet's leaders--and nothing would be allowed to stand in its way. Even when it became obvious that something was horribly wrong--even as people began transforming into crystal rocks--the project had to be continued. And when a few people rebelled, tried to stop the project before it stopped everything, it was too late.

Aliens from another dimension threaten humanity, and all life in our own universe. Against them, the military is completely helpless, and the government isn't even interested in fighting. Instead, a motley crew of old pirates, bug-scientists, robots, and Lizardo, the navigator, offer humanity's only hope.

Author William Kotzwinkle reaches into Science Fiction's tradition of space opera to deliver a battle against energy-sucking extra-dimensional aliens, romantic robots, and has-been pirates upon whom the fate of the universe rests. It's a good effort, but Kotzwinkle doesn't quite pull it off. For me, at least, the characters never quite came to life, their romances didn't seem integral to the individuals, and it was hard to get excited about whether any of them managed to stay alive or joined the mob being transformed to crystal.