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by Tosiyasu Kunii,Yoshihisa Shinagawa

Download Modern Geometric Computing for Visualization eBook
ISBN:
4431701052
Author:
Tosiyasu Kunii,Yoshihisa Shinagawa
Category:
Programming
Language:
English
Publisher:
Springer; 1 edition (September 3, 1992)
Pages:
272 pages
EPUB book:
1322 kb
FB2 book:
1493 kb
DJVU:
1228 kb
Other formats
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Rating:
4.6
Votes:
954


To be more specific, this book presents the proceedings of the International Workshop on Modem Geometric Computing for Visualization held at Kogakuin University, Tokyo, Japan, June 29-30, 1992 organized by the Computer Graphics Society, Japan Personal Com­ puter Software Association, Kogakuin University, and the Department of Information Science, Faculty of Science, The University of Tokyo.

Автор: Tosiyasu L. Kunii; Yoshihisa Shinagawa Название: Modern .

The visualization component of the book is separated into three parts: empirical data, scalar values over 2D data, and volumes. Автор: Simone Balocco Название: Computing and Visualization for Intravascular Imaging and Co ISBN: 012811018X ISBN-13(EAN): 9780128110188 Издательство: Elsevier Science Рейтинг

To be more specific, this book presents the proceedings of the International Workshop on Modem Geometric Computing for Visualization held at Kogakuin University, Tokyo, Japan, June 29-30, 1992 organized by the Computer Graphics Society, Japan Personal Com puter Software Association, Kogakuin University, and the Department of Information Science, Faculty of Science, The University of Tokyo.

00 0. Categories: Gardening Books. Modern Geometric Computing for Visualization. AbeBooks may have this title (opens in new window).

Yoshihisa Shinagawa, Tosiyasu L. Kunii, Yannick L. Kergosien only God can make a tree,¿ but through geometric modeling a computer graphics system can produce a remarkable likeness. Kergosien. IEEE Computer Graphics and Applications. Coding system requirements are briefly discussed. The limits of the theory are examined, and a. More) only God can make a tree,¿ but through geometric modeling a computer graphics system can produce a remarkable likeness. Constructing a Reeb graph automatically from cross sections. Yoshihisa Shinagawa, Tosiyasu L. Kunii.

Visualisation The graphic potential of computers has been recognised almost since .

Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs.

Geometric Tools for Computer Graphics. Computing in Euclidean Geometry. This book is a collection of surveys and exploratory articles about recent developments in the field of computational Euclidean geometry. Its 11 chapters cover quantitative geometry, a history of computational geometry, mesh generation, automated generation of geometric proofs, randomized geometric algorithms, Steiner tree problems, Voronoi diagrams and Delaunay triangulations, constraint solving, spline surfaces, network design, and numerical primitives for geometric.

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Visualization is effective to understand complicated and sophisticated phenomena. Joiner, which joints pieces of woods and has complex process of jointing, is analyzed and modeled for visualization using homotopy theory and attaching maps. Emergence of cloud computing combined with its high availability through smart devices such as smart phones and media is requiring a transparent and highly universal modeling of the worlds in cloud computing to overcome combinatorial explosion of computing, that are actually cyber worlds.

This volume is on "modem geometric computing for visualization" which is at the forefront of multi-disciplinary advanced research areas. This area is attracting intensive research interest across many application fields: singularity in cosmology, turbulence in ocean engineering, high energy physics, molecular dynamics, environmental problems, modem mathe­ matics, computer graphics, and pattern recognition. Visualization re­ quires the computation of displayable shapes which are becoming more and more complex in proportion to the complexity of the objects and phenomena visualized. Fast computation requires information locality. Attaining information locality is achieved through characterizing the shapes in geometry and topology, and the large amount of computation required through the use of supercomputers. This volume contains the initial results of our efforts to satisfy these re­ quirements by inviting experts and selecting new research works through review processes. To be more specific, this book presents the proceedings of the International Workshop on Modem Geometric Computing for Visualization held at Kogakuin University, Tokyo, Japan, June 29-30, 1992 organized by the Computer Graphics Society, Japan Personal Com­ puter Software Association, Kogakuin University, and the Department of Information Science, Faculty of Science, The University of Tokyo. We received extremely high-quality papers for review from five different countries, one from Australia, one from Italy, four from Japan, one from Singapore and three from the United States, and we accepted eight papers and rejected two.