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Download Gtk+ Programming in C eBook

by Syd Logan

Download Gtk+ Programming in C eBook
ISBN:
0130142646
Author:
Syd Logan
Category:
Programming
Language:
English
Publisher:
Prentice Hall; 1 edition (September 6, 2001)
Pages:
864 pages
EPUB book:
1886 kb
FB2 book:
1730 kb
DJVU:
1832 kb
Other formats
doc lrf lit txt
Rating:
4.7
Votes:
994


Gtk+ Programming in C covers all this, and more: The fundamentals of Linux/UNIX programming with . SYD LOGAN has been a software developer for 12 years, working almost exclusively in UNIX and C environments.

Gtk+ Programming in C covers all this, and more: The fundamentals of Linux/UNIX programming with C. A quick GTK+ startup section for novices: constructing simple applications, step by step. Understanding GTK+'s flexible C-based, object-oriented architecture. Working with signals, events, objects, and types. He is currently a UNIX software engineer for Netscape Communications.

Introduction Gtk+ was originally developed by two University of California at Berkeley students . Hundreds if not thousands of programs have been written using Gtk+ to date, ensuring that Gtk+ will be around for some time to come.

Introduction Gtk+ was originally developed by two University of California at Berkeley students, Spencer Kimball and Peter Mattis. They had developed, as a part of a school project, an image manipulation called The GNU Image Manipulation Program (The GIMP,www.

Gtk+ Programming in C covers all this and more: The fundamentals of linux/UNIX programming in C A quick Gtk+ startup section for novices . in· Publication Data Logan, Syd. Gtk+ programming in C, by Syd Logan.

Gtk+ Programming in C covers all this and more: The fundamentals of linux/UNIX programming in C A quick Gtk+ startup section for novices: constructing simple applications, step by step Understanding Gtk+'s flexible C-based, object-oriented architecture Working with signals, events, objects, and types Comprehensive widgets coverage: base, menu, layout, range, scroll bar, scale, container, text, and more Creating and using. 3. Graphical user interfaces (Computer systems) 1. Title.

Gtk+ Programming in C book. In this start-to-finish tutorial and reference, respected Linux/UNIX developer Syd Logan covers everything programmers need to begin building powerful graphical applications with Gtk+ . immediately. Gtk+ Programming in C covers all this, and more

Gtk+ Programming in C covers all this, and more . If you're ready to write easy-to-use applications for the world's fastest growing, most robust OS platforms, you've come to the right book: Gtk+ Programming in C, by Syd Logan.

Gtk+ Programming in C covers all this, and more . Architecture of X. The X Protocol.

Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and . Build Cross-Platform Applications without Compromise.

Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from.

Gtk+ Programming in C (Paperback). Syd Logan (author) Please provide me with your latest book news, views and details of Waterstones’ special offers. Next, he introduces each key category of Gtk+ widget, including base widgets; menu and layout widgets; range, scrollbar, and scale widgets; container widgets; and text widgets. Please provide me with your latest book news, views and details of Waterstones’ special offers.

Find many great new & used options and get the best deals for GTK+ Programming in C by Syd Logan . This historic book may have numerous typos and missing text. Purchasers can download a free scanned copy of the original book (without typos) from the publisher.

This historic book may have numerous typos and missing text. So may the Powers that rule above, And work in harmony and love, Assist thee, Jenny Clare. To build as with angelic art, Within the precinct of thy heart, A temple pure and fair.

The ultimate guide to building graphical Linux(r)/UNIX(r) applications with Gtk+ . ! bull; bull;Write great graphical applications for Linux(r) and UNIX(r)! bull;Leverage the full power of Gtk+ ., GLIB, and GDK bull;Includes comprehensive Gtk+ widget coverage: explanations, examples, and reference bull;Also contains Linux/UNIX C programming r The more.

Электронная книга "Cross-Platform Development in C++: Building Mac OS X, Linux, and Windows Applications (Adobe Reader)", Syd Logan. Эту книгу можно прочитать в Google Play Книгах на компьютере, а также на устройствах Android и iOS. Выделяйте текст, добавляйте закладки и делайте заметки, скачав книгу "Cross-Platform Development in C++: Building Mac OS X, Linux, and Windows Applications (Adobe Reader)" для чтения в офлайн-режиме.

Covering such topics as Gtk widgets, GLIB, and GDK, an authoritative reference guides users through the basics of developing GUI applications for the Gtk+ toolkit in a Linux/Unix environment. Original. (Advanced).
  • SmEsH
It is bordering on criminal that Amazon is hawking a FOURTEEN YEAR OLD technical book like this as new "first edition." I clicked too fast, and ended up with a doorstop, or maybe a stack of non-absorbent TP, that is for a graphics library that is FIVE EDITIONS out of date, and so old the web site to download the sample programs is long removed. Don't fall for this. Next time I will surely read the fine print more closely. Amazon has lost a lot of my trust. Buyer beware.
  • BORZOTA
This book has a fairly clean layout. The index is a bit tepid, but Ok. So far, for content, the book is slightly better than the other two books I have seen. Donna Martin's doorstop for SAMs is pretty good, but a bit winded. Eric Harlow's book is also good, but too lean. I see a Jack Sprat pattern there.

I consider this book a good reference, not a tutorial. I like a book that does not waste too much time on the ubiquitous 'Hello World', crawling its way up to an excruciating sample application. I do not have an affinity to that style; Even for tutorials. Usually open source is replete with examples anyway.
I often judge a book by seeing if it can quickly answer a specific question, which did not immediately leap to my attention, from the standard Web docs. How do I change the text label on a button? What do the arguments really look like? Having figured it out already, I noticed this book answers the question right out of the contents page and on page 179, with an example of the proper object property arg "GtkButton::label". It is more pleasant to learn from brief working examples, than syntax diagrams and source code.
Another feature that jumped out was the "API Synopsis" sections. Fast, single sentence descriptions followed by the API call, on a class by class basis. Nice touch.
An IMPORTANT note on ergonomics, which you cannot possibly experience by clicking 'What's inside': This book is fabricated with the same lightweight, semi-gloss, low-acid paper that another one of my favorite books, Stroustrup's C++ opus, is published with. This means the book is thinner, taking up less shelve space. More importantly, the pages turn easily, indexed by finger, and when browsing the inner meat of the book, it stays open without coaxing. This means I don't have to constantly interrupt my browsing both machine and book to crack the binding. This kind of babysitting quickly vectors toward the intolerable, in particular, with the big, cheap doorstops. Good reference books need to be browseable in random fashion, right out of the shrink wrap.
A note to Logan: Nice job. On the second edition, put a bigger index in the book. It might be nice to see your "Synopsis" block style description of the most popular signals for widgets (table 4.2)and containers (table 10.1) in the signal chapter, as well as the classes. It saves flipping.
  • you secret
When it came time for me to make the transition from the nice and cozy world of Windows/MFC to X Windows, I started to scrounge for an X toolkit to develop applications on. As a result, I searched for decent documentation.
This book tries to be a primer and a reference, but it really only succeeds as a reference. This book covers the straight GTK code from a C perspective, and documents most of the basic widgets.
With only this book, you will find it difficult and tedious to produce usable applications.
However, armed with glade, a glade tutorial, and this book, you can be as productive in designing X GUIs as a Visual Basic programmer.
Highly recommended.
  • Hudora
My first impression after I purchased this book was that it would have limited usefulness. However, after about two weeks on my first GTK+ project it became clear that it was actually the most useful of three books I had purchased. After having this book for more than a year, it is what I turn to about 85% of the time when I have a GTK+ question. If this book has a weakness it would be that it doesn't mention much about the GNOME desktop. However, for "real world" programming on a GTK+ based project that will last more than a couple of weeks or go beyond the basics, this book is a timesaver. I also have the book by Peter Wright that covers GNOME and is a fairly useful supplement to this book.