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Download Software Product Line Architecture for Enterprise Applications: Principles, Methodologies, and Practices for Model-based SPL Engineering eBook

by Gernot Schmölzer

Download Software Product Line Architecture for Enterprise Applications: Principles, Methodologies, and Practices for Model-based SPL Engineering eBook
ISBN:
3639029674
Author:
Gernot Schmölzer
Category:
Software
Language:
English
Publisher:
VDM Verlag (July 8, 2008)
Pages:
140 pages
EPUB book:
1514 kb
FB2 book:
1434 kb
DJVU:
1456 kb
Other formats
docx mobi txt rtf
Rating:
4.2
Votes:
525


Software product line engineering implies documenting the variability of. .In software product line engineering the Kano classification can help in identifying common and variable features.

Software product line engineering implies documenting the variability of different kinds of requirements artefacts in a separate variability model. Each variant defined in the variability model is related to requirements artefacts that describe the implications of the variant on different requirements concerning the functionality, structure, behaviour, and quality of the system. Based on the global and very abstract company goals, strategic decisions have to be made.

10 Software Product Line Architecture 11 Software Product Line . The methodology applied is based on the following organizational principles: . Focusing on simplification, minimization, and clarification.

10 Software Product Line Architecture 11 Software Product Line Architecture (SPLA)  A product-line architecture is an abstraction: it is a specification of the high level structures of a family of applications. SPLIT method are at the domain modeling level, resulting in a definition of a product line by means of requirements, architecture, components and variation points. 28 Evaluation of SPLA Methods Results  User    None of the methods under evaluation highlight the user benefits of the methods  Focusing on simplification, minimization, and clarification.

Opening Up Software Product Line Engineering.

In: AICT-ICIW 2006, pp. 19–24. IEEE Computer Society, Los Alamitos (2006)Google Scholar. Opening Up Software Product Line Engineering. In: The 2010 ICSE Workshop on Product Line Approaches in Software Engineering, pp. 1–7. ACM, New York (2010)Google Scholar. 24. Savolainen, . Kuusela, . Scheduling Product Line Features for Effective Roadmapping.

The author proposes a method for designing software architectures, and product line architectures, which is.It also examines the pros and cons of a number of organizational models that can be applied when putting a software product line approach in to practice.

It also examines the pros and cons of a number of organizational models that can be applied when putting a software product line approach in to practice. If you are a software architect or engineer involved in designing software systems architectures, this book will give you the resources you need for success.

It let us evaluate product line engineering practices and identify .

It let us evaluate product line engineering practices and identify experiences about SPL development. Organization and support practices Introducing product line development to an organization significantly impacts the entire organization. It can fundamentally change development practices, organizational structures, and task assignments. For example, the customer might want to have its various products based on a single platform to reduce total ownership cost (for example, through minimizing training and support costs). While in the second case justifying SPL development is relatively easy, the first case usually calls for repeated justification.

Software Engineering: Principles and Practice. Fully updated chapters on requirements engineering and software architecture. New chapters on component-based software engineering, service orientation and global software development. Extensive coverage of the human and social aspects of software development. Balanced coverage of both traditional, heavyweight development and agile, lightweight development approaches such as Extreme Programming (XP).

Enterprise engineering is defined as the body of knowledge, principles, and practices to design all or part of an enterprise. An enterprise is a complex, socio-technical system that comprises interdependent resources of people, information, and technology that must interact with each other and their environment in support of a common mission

evaluating software architecture. architecture reuse via product lines. architecture in Agile projects.

evaluating software architecture. Software Architecture: Principles and Practices eLearning will require a minimum of 12 hours of study time. The textbook can be purchased in both printed and electronic forms from many commercial booksellers.

A Collection of Free Software Engineering Principles and Practices Books This book is the first to detail a rigorous, proven methodology that measurably minimizes security bugs - the Security Development.

A Collection of Free Software Engineering Principles and Practices Books. In this book, author walks Java developers through the creation of a complete reactive microservices-based system. The result? A system that's easier to deploy, manage, and scale than a typical Java EE-based infrastructure. This book is the first to detail a rigorous, proven methodology that measurably minimizes security bugs - the Security Development Lifecycle (SDL). It guides you through each stage of the SDL-from education and design to testing and post-release. O'Reilly® Test-Driven Development with Python (Harry Percival).

Software product line (SPL) engineering suggests development and reuse of core software artifacts for a particular domain as its main principle. This fosters productivity and quality of developing customized software products by exploiting their commonalities and variabilities. However, domain variabilities often crosscut the architecture and are therefore orthogonal to individual software artifacts that make up a system. Designing a SPL architecture that realizes domain commonalities and variabilities is a large research challenge requiring all kinds of software engineering tools, methodologies, and techniques. Evolving from the logistics domain, this book presents a general, model-based SPL architecture for Enterprise Applications. A framework for a multi-layered architecture as reference architecture for such systems is presented to support model-based development of reusable core artifacts. In addition to standard SPL requirements, the framework supports new concepts and methodologies for platform and technology independent artifact design, automation of product development, and mechanisms for product end-customization to satisfy customer specific needs.